
I've did the sketches of the concept art of both protagonist and their confrontation and personal struggle at the place they are in. This is meant to be digitized into a asset, and to become a pixelated assets that are similar to how there are cover art of Zelda, and the real low fidelity character sprite. I was heavily inspired by the Art of Grandblue Fantasy.
Character Design
Concept Art along with a character sheet that is made to fit to the story.

This is my weakness as a passionate game designer, I could hardly code well, I am limited with my ability to create "new" things based on my coding knowledge, but still, I didn't choose to use any prebuilt assets that could potentially make the game easier to make. I wanted to code every aspect of the game, The Charcater Controller, Interactions, Enemy Controller, Signal Listening... This was a dullest part of my project so far, yet I've spent a long time, inresulting to have a very decent feeling build at the moment.

Final Presentation
I Got all my new proegress, The script, The Project and Dev log in this Onedrive folder
The Password is: Codyfinal
Bee the Best You:


Asset Design & Art
Illustrator
Bee the best you is a website that encourages people to be the best self as possible, a project that was aimed to help one and another to be positive and discipline.
We made a game that is space invader like, to help the players to be reminded to proceed with distractive elements like parties and alcohol with more caution.
Roxy Clean: Soap Skater :




2D Game Art & Concept
Illustration
As a participant of the 2025 Global game jam, I was the artist of the game Roxy Clean Soap Skater, and I was in charge of the opening animation and the art of the game...
The Comic like panels are inspired by an Indie game Skyhill.