3D

Props & other works
Description:
3D Prop making with given prototypes in a virtual space. I Created assets with 3D editing software: 3ds Max, ZBrush, and did the textures with Adobe Substance Painter. And funny thing is I make Sculptures in real life too, so that would also be in this section.
Architecture Design
3D Modeling & Texturing
Inspired by works of fiction, and love of sci-fi, I made a project in 3ds max with a simple sketch inspired from different artists. Then created my own assets in 3ds Max, A window, door, barricades, sirens, floor tiles.





Prop Making
3D Modeling & Texturing
I've Made many Props that are topologized in the 3ds Max and then was textured in Adobe Substance Painter.  From an Armour to a Mate(Ma-tei) Cup, a jet pack to a small wooden textured box...
Character Modeling
3D Modeling & Texturing
I made with both 3ds Max and Zbrush to create my original character from a sketch, this was made for their originality and creativeness... I was able to use the flexibility of zbrush and the industrial mood of 3ds Max.
I've struggled in lots of occasions...Maybe It's just that I enjoy more the feel of traditional art...But I can't deny too I enjoyed working on my own pojects...
Sculptures
Found Object & Clay
I enjoy being able to work with objects around me to make a scene, a combination of objects that are combined to making a piece of art that are meaningful...